Guides » Heroes Guide » Buccaneer

Buccaneer

“Is it just me, or is it gettin crazier out there?!”

Overview

Buccaneer portrait

Buccaneer

Clown

Vindicators Advanced Elite Single Damage Tank
Damage type STR
Best positions 3 > 4 > 2

3: Position 3 is Buccaneer’s optimal slot where he is protected by two front-line tanks but close enough to counter-attack front-row enemies via Vengeance. Narrowness’ defensive trigger activates here if AOE reaches him.

4: Position 4 keeps Buccaneer safe in the back row while still delivering Irritability’s multi-hit burst. Slightly slower action order than position 3 but maximum protection.

2: Position 2 leverages Buccaneer’s off-tank capability through Trick’s +10% DMG Mitigation and Narrowness’ damage reduction when taking >20% max HP, useful when the lineup needs a semi-tank.

Statue points LUK
Season S4+
Rating B Tier
Wiki Fandom

Buccaneer is a bruiser-style Vindicators DPS who delivers 4 hits on a single target through Irritability (enhanced by Greed), applies dizzying markers that stun at 4 stacks, and counter-attacks the highest total-damage enemy via Vengeance for 100% WPN DMG. His Trick exclusive gear grants +10% DMG Mitigation and causes counter-strikes to reduce enemy damage by 15% for 2 rounds (stacks 2), giving him meaningful off-tank capability. Shark Cruise UW generates +60 Focus per teammate hit taken and triggers a bonus Irritability cast plus +10% DMG and +10% DMG Mit for 3 rounds on the first ally death, making him stronger as the fight turns desperate.

Base stats
STR
894
INT
447
AGI
594
VIT
299
LUK
741

Pros & Cons

Pros
  • Irritability’s 4 hits with Greed each have independent crit rolls, making him exceptionally strong with crit rate buffs from Enrique
  • Cattiness’ dizzying markers stun at 4 stacks, providing rare crowd control from a DPS hero
  • Vengeance counter-attacks the highest total-damage enemy, punishing enemy carries for dealing damage
  • Trick exclusive gear’s counter-strike reduces enemy DMG by 15% (stacks 2), creating a -30% DMG debuff on aggressive enemies
  • Shark Cruise UW generates Focus from teammate hits and triggers bonus Irritability on first ally death
Cons
  • Outclassed by Blanche as the primary Vindicator single-target carry
  • Narrowness’ -30% DMG dealt when taking >20% max HP can severely reduce his offensive output if caught by AOE
  • Dizzying marker stun requires 4 stacks which typically takes multiple rounds to achieve on the same target
  • Low VIT (299) limits his off-tank viability despite Trick’s mitigation bonuses

Skills

Individual Damage
Irritability

Launches 3 attacks against the 1 enemy target, dealing 60/68/76/84/100% WPM DMG each time.

Weakening Enemy
Cattiness

Leaves a dizzying marker on the target when dealing damage; when 4 markers are left on a target, deals 25/30/35/40/50% extra WPN DMG to it and dizzies it, stopping it from taking any actions for one round.

Individual Damage
Vengeance

At the end of each round, the enemy target that deals the highest total DMG to your Heroes in this battle will be the target the Hero hits; when the said target deals damage to your Heroes, initiates 1 counter-attack against it, dealing 50/60/70/80/100% WPN DMG to it.

Individual Damage
Greed

when casting "Irritability", launches 1 more attack, dealing 75/90/105/120/150% WPN DMG to the target.

Single-Player Buff
Narrowness

When taking the DMG more than 20% of the max HP, the Hero "inches, dealing 30% less DMG and taking 20/22/24/26/30% less DMG this round.

Gear

Best gear at a glance

Trick is mandatory for Buccaneer to unlock his off-tank counter-strike debuff and DMG Mitigation bonus. Pair with Resolute for balanced survivability or Reaper/Apocalypse for maximum damage when the lineup has strong front-line protection. The -30% DMG debuff on counter-striked enemies is significant team utility.

Buccaneer’s exclusive set granting +10% DMG Mitigation and causing counter-strikes to reduce enemy DMG by 15% for 2 rounds (stacks 2). Essential for his bruiser role.

#1 Best
Trick

🔥 Exclusive / priority · Buccaneer only

Weapon Helmet Body Jewelry

Balanced set offering WPN DMG and survivability, providing Buccaneer with the durability to survive in position 3 while maintaining strong Irritability damage.

#2
Resolute

S3 · Any Hero only

Helmet Body

Endgame offensive set providing strong damage scaling for Irritability’s 4 hits, viable as a secondary set alongside Trick.

#3
Apocalypse

S1 · Any Hero only

Weapon Helmet Body Jewelry

Pure offensive set maximizing burst damage at the cost of survivability, best in lineups with strong tank support that keeps Buccaneer protected.

#4
Death

S1 · Any Hero only

Helmet Body

Offensive alternative providing raw damage bonuses, useful as a secondary set when other options are equipped on teammates.

#5
Ripper

S6 · Any Hero only

Weapon Helmet Body Jewelry

Offensive set boosting kill potential on multi-hit strikes, particularly effective when Buccaneer has high crit rate from Enrique’s Rivets.

#6
Reaper

S0 · Any Hero only

Weapon Helmet Body Jewelry
Substats by slot

Buccaneer’s substats split between offensive scaling on weapon and jewelry to maximize Irritability’s multi-hit damage, and survivability on helmet and body to support his off-tank role. Crit Rate is particularly valuable due to the independent crit roll on each of his 4 hits.

Weapon

DMG Bonus, STR, Crit Rate

DMG Bonus and STR scale Irritability’s 4-hit burst damage, while Crit Rate is exceptionally valuable since each of the 4 hits rolls crit independently.

Helmet

HP%, AGI, VIT

HP% and VIT compensate for Buccaneer’s low base VIT and improve his off-tank survivability, while AGI helps him act before enemy carries.

Body

DEF, VIT, DMG Mitigation

Defensive substats enhance Buccaneer’s off-tank capability and work with Trick’s +10% DMG Mitigation to keep him alive in positions 2-3.

Jewelry

DMG Bonus, STR, Crit DMG

DMG Bonus and STR maximize Irritability’s raw damage, while Crit DMG amplifies the impact of crit rolls across all 4 hits.

Recommended lineups

Archetype tags describe playstyle. Each card shows recommended gear (helmet icons), APC parts, and War Beast. Open APC · View details for part skills and calculator link.

S4-X2 · Vindicator Multi-Hit A Ricardo + Buccaneer
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Enrique — pos 1 — Tank

Primary tank providing Rivets +45% Crit Rate that dramatically boosts Buccaneer’s expected crit count across 4 independent Irritability hits.

Ricardo — pos 2 — Secondary Tank

Secondary tank chaining enemies together so Buccaneer’s multi-hit damage on a chained target conducts 20% to all linked enemies, creating pseudo-AOE from single-target attacks.

Buccaneer — pos 3 — Single Damage

Primary DPS delivering 4 crit-boosted Irritability hits on a single target, with Trick’s counter-strike debuff reducing enemy carry damage by up to 30%.

Blanche — pos 4 — Single Damage

Secondary carry whose Eradicate targets a different back-row enemy than Buccaneer’s Irritability, creating dual assassination pressure that overwhelms enemy defenses.

Quinn — pos 5 — AOE Damage

AOE support whose Big F Bomb softens all enemies while Mr. Bomb’s DEF reduction makes both Buccaneer’s and Blanche’s hits more effective.

A chain-and-hit lineup where Ricardo’s chain-linking amplifies Buccaneer’s multi-hit damage through conduction, spreading Irritability’s 4 strikes across linked enemies. Buccaneer sits in position 3 as the primary DPS, with Enrique’s Rivets +45% Crit Rate boosting each independent crit roll. Blanche and Quinn add single-target and AOE damage from the back row.

S5+ · Buccaneer + Heytex A Buccaneer + Heytex
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Ricardo — pos 1 — Tank

Primary tank chaining enemies at battle start via Grand Debut, with conduction damage spreading Buccaneer’s multi-hit strikes and Heytex’s AOE bullets across linked targets.

Bolton — pos 2 — Secondary Tank

Secondary tank providing team-wide DMG Mitigation through Guardian of Justice while Justice gear debuffs enemy back-row targets for Heytex’s AOE damage.

Buccaneer — pos 3 — Single Damage

Multi-hit DPS whose Irritability’s 4 strikes on chained targets conduct damage through Ricardo’s chains. Vengeance counter-attacks the highest-damage enemy carry.

Heytex — pos 4 — AOE Carry

Primary AOE carry whose random targeting complements Buccaneer’s single-target focus, ensuring both front and back-row enemies are under constant pressure.

Mira — pos 5 — Support

Healer sustaining Ricardo and Bolton through extended fights, with First Aid stacking bonuses from status effects applied by the team.

A cross-faction lineup pairing Buccaneer’s multi-hit single-target damage with Heytex’s AOE carry power. Ricardo anchors position 1 with chain-linking while Bolton provides team-wide mitigation from position 2. Buccaneer in position 3 targets the highest-damage enemy via Vengeance while Heytex and Mira handle AOE damage and sustain.

X3+ · Casino Buccaneer B Casino + Buccaneer
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Casino — pos 1 — Tank

Primary tank draining enemy Focus through Double Down and redirecting attacks via Try the Luck, creating openings for Buccaneer’s multi-hit strikes.

Enrique — pos 2 — Secondary Tank

Secondary tank providing Rivets +45% Crit Rate that boosts each of Buccaneer’s 4 Irritability hits and Blanche’s Eradicate crits.

Ricardo — pos 3 — Support

Chain tank linking focus-drained enemies so Buccaneer’s multi-hit damage conducts through chains to linked targets.

Buccaneer — pos 4 — Single Damage

Multi-hit DPS exploiting Casino’s focus drain to freely stack dizzying markers on carries who cannot use defensive Focus skills. Trick’s counter-strike debuffs enemy damage output.

Blanche — pos 5 — Single Damage

Primary carry assassinating focus-drained back-row enemies from the safest position, with crit amplified by Enrique’s Rivets.

A disruption-and-bruiser lineup where Casino’s focus drain neutralizes enemy carries while Buccaneer punishes them with multi-hit damage and counter-attacks. Casino in position 1 drains Focus and redirects attacks, giving Buccaneer in position 4 time to build dizzying markers and trigger Vengeance counter-attacks on the highest-damage enemy. Blanche provides single-target burst from the safest position.

Synergies

Ricardo Chain Amplifier

Ricardo’s chain-linking causes 20% of damage to conduct to linked targets. Buccaneer’s Irritability hitting a chained target 4 times sends significant conduction damage through the chain network each round.

Enrique Crit Multiplier

Enrique’s Rivets +45% Crit Rate applies to each of Buccaneer’s 4 independent Irritability hits, dramatically increasing the expected number of crits from ~1 to ~3 per Irritability cast.

Blanche Dual Carry

Buccaneer’s Vengeance targets the highest total-damage enemy while Blanche’s Eradicate targets a random back-row enemy, creating dual assassination pressure on different targets that overwhelms single-healer lineups.

Casino Disruption Cover

Casino’s Double Down drains enemy Focus and Try the Luck redirects attacks, buying Buccaneer time to stack dizzying markers and build Irritability damage without being focused down.

Cross-UW synergies

Interactions with other heroes’ ultimate weapons.

Enrique
Spiked Barricade ELITE

Spiked Barricade grants all teammates +20% crit rate. Combined with Rivets’ +45% Crit Rate, Buccaneer’s 4 Irritability hits each have extremely high crit probability, nearly guaranteeing 3-4 crits per cast.

Ricardo
Grand Debut MASTER

Grand Debut grants +20% crit rate against chained enemies. If Buccaneer’s Irritability target is chained, all 4 hits gain this bonus on top of Enrique’s buffs for near-certain crit saturation.

Heytex 103
Blaze Shark MASTER

Blaze Shark fires additional bullets when enemies have status effects. In cross-faction lineups, Buccaneer’s dizzying markers count as a status, triggering Blaze Shark procs for bonus damage alongside Buccaneer’s multi-hit pressure.

Ultimate weapons

Shark Cruise
MASTERCP 87,500Lvl. 100 ★★★★★Wiki
  • Ultimate Weapon’s Energy 6,700
  • WPN ATK 25%
  • STR 25%
  • HP 80%
Unlocked

Every time a teammate takes DMG, Buccaneer gains 50 poin(s) of Focus.

Every time a teammate takes DMG, Buccaneer gains 50 poin(s) of Focus. Every time a teammate dies, Buccaneer gains 3% DMG boost and 3% DMG Mitigation, lasting 2 round(s).

★★

Every time a teammate takes DMG, Buccaneer gains 55 poin(s) of Focus. Every time a teammate dies, Buccaneer gains 5% DMG boost and 5% DMG Mitigation, lasting 2 round(s).

★★★

Every time a teammate takes DMG, Buccaneer gains 60 poin(s) of Focus. Every time a teammate dies, Buccaneer gains 8% DMG boost and 8% DMG Mitigation, lasting 3 round(s).

★★★★

Every time a teammate takes DMG, Buccaneer gains 60 poin(s) of Focus. Every time a teammate dies, Buccaneer gains 8% DMG boost and 8% DMG Mitigation, lasting 3 round(s), and casts "Irritability" once immediately, which can be triggered up to 1 time(s) in each battle.

★★★★★

Every time a teammate takes DMG, Buccaneer gains 60 poin(s) of Focus. Every time a teammate dies, Buccaneer gains 10% DMG boost and 10% DMG Mitigation, lasting 3 round(s), and casts "Irritability" once immediately, which can be triggered up to 1 time(s) in each battle.

Counters

Countered by
  • Heavy AOE Damage (Hard Counter) — AOE damage that exceeds 20% of Buccaneer’s max HP triggers Narrowness’ -30% DMG dealt, severely reducing his offensive output for the remainder of the fight.
  • Stun and CC Heroes (Hard Counter) — Stuns and crowd control prevent Buccaneer from attacking, stopping dizzying marker accumulation and negating Vengeance counter-attacks entirely.
  • High-Mitigation Tanks (Soft Counter) — Tanks with extreme DMG Mitigation reduce the impact of each Irritability hit, and since Buccaneer targets a single enemy, all 4 hits hit the same mitigated target.
Buccaneer counters
  • Aggressive Carries (Hard Counter) — Vengeance automatically counter-attacks the highest total-damage enemy for 100% WPN DMG, and Trick’s counter-strike reduces their DMG by 15% (stacks 2), punishing enemy carries for dealing damage.
  • Low-HP Priority Targets (Soft Counter) — Irritability’s concentrated 4-hit burst on a single target can eliminate fragile heroes before healing arrives, especially with crit buffs from Enrique making 3-4 crits likely.

Rating

B Tier. Buccaneer fills a unique bruiser niche in Vindicators lineups with his multi-hit damage and off-tank capability, but is overshadowed by Blanche as the primary single-target carry and lacks the pure tank power of Ricardo or Casino. He is a solid roster filler for mid-season Vindicator compositions but is replaced in top-tier lineups.

Videos

Official: (none in data)

Unofficial:

Skins

Sound Wave Rider

WPN ATK +5%

During Anniversary Music Fest you could buy skin in Music Bazaar. Purchasing and equipping Buccaneer’s skin grants a new look and grants buff – WPN ATK +5%.

Dollism

WPN ATK +5%

During Infinite Fun 2025 it is possible to buy a new skin for Buccaneer, is available in packs. Buff is – WPN ATK +5%.

Trivia

  • There are two ways to purchase Buccaneer’s shard: 200 dog tags in the Arena shop, or 26,400 S.A. medals (Summit Arena medals) in the Summit Arena shop. He is the only hero whose shard can be purchased in both the Arena shop and the Summit Arena shop.