“Six pleiades before. 30% for you, 70% for me. Fair enough, huh?”
Overview
Lunn
Big Capitalist
Watchers
Rare
Tank
Debuffer
1: Primary tank slot. Lunn fills focus fastest from pos 1, enabling earlier Money Shot casts and faster debuff application. His +11% WPN DMG Mitigation is most effective here.
2: Secondary tank slot. Slightly slower focus fill but still functions as a frontliner. Preferred when a stronger hero needs pos 1 in mixed-faction lineups.
3: Emergency off-tank placement. Lunn’s 894 AGI provides some evasion, but pos 3 wastes his tanking potential and delays Money for Power debuff application significantly.
Lunn is a Rare Watchers tank who targets a random enemy backrow hero with Money Shot while passively mitigating 11% of WPN DMG through Bodyguard. His Money for Power debuff strips 25% DMG Bonus from the target for 2 rounds, making him one of the most useful Rare tanks. He anchors early Watchers lineups effectively through S0-S2.
Pros & Cons
- Money for Power strips 25% DMG Bonus from the target for 2 rounds — the strongest debuff among Rare tanks, significantly reducing enemy carry damage output.
- Bodyguard provides +11% WPN DMG Mitigation passively — the highest among Rare tanks.
- Money Talks grants +8% HP passively, directly improving his durability with no activation cost.
- Money Shot targets a random backrow enemy, threatening enemy carries directly.
- High AGI (894) provides natural evasion and targeting resistance.
- Watchers faction pairs well with Kelly and Suzuki Ren for early faction bonuses.
- Only 447 VIT — low HP pool for a tank despite the +8% HP passive.
- Money Shot targeting is random; may debuff a low-priority support instead of the carry.
- INT-based Defenders class is unusual — his damage scales with INT but his tanking needs VIT.
- No self-heal or shield; relies on supports and gear for sustain.
- Outclassed by Epic Watchers tanks in S3+.
Skills
Deals 135/152/170/188/224% TAC DMG to 1 random back-row enemy.
+5.5/6.6/7.6/8.8/11% WPN DMG Mitigation for this Hero.
+4/4.8/5.6/6.4/8% HP.
Casting "Money Shot" causes the target to lose 12.5/15/17.5/20/25% DMG Bonus for 2 rounds.
Gear
Castle is the default choice because block procs compound with Lunn’s high WPN DMG Mitigation for excellent physical defense. Tough Wall is preferred in long fights where DEF stacks accumulate. Heal is best when paired with Park Ji-Mi’s shields or other support heroes.
+24% DEF base and +18% DEF per hit stacking 5 times. Strong in extended fights where Lunn survives long enough to cast Money Shot multiple times and stack DEF.
#1 Best+10% HP and +45% Healing/Shield effect. Amplifies healing from supports and compounds with Lunn’s passive +8% HP for a noticeable total HP increase.
#2+8% DMG Mitigation and 40% chance to block 60% of incoming damage. Castle’s block proc stacks with Lunn’s +11% WPN DMG Mitigation for strong layered physical defense.
#3Prioritize survivability across all slots. Lunn’s damage contribution from Money Shot is secondary to his tanking and debuffing roles. Stack HP%, VIT, DEF, and DMG Mitigation. Do not invest in INT, DMG Bonus, or Crit Rate — those substats provide minimal value for a tank.
HP%, VIT, DMG Mitigation
HP% and VIT increase Lunn’s survivability directly. DMG Mitigation stacks with Bodyguard and Castle for layered defense. Avoid offensive substats — tanking is Lunn’s primary job.
HP%, VIT, AGI
HP% and VIT for raw durability. AGI leverages Lunn’s naturally high 894 AGI to reduce targeting from AGI-based sniper skills like Kelly’s.
DEF, VIT, DMG Mitigation
Pure defense substats. Body armor is Lunn’s primary DEF source and stacking it compounds with Tough Wall’s per-hit DEF bonuses.
HP%, VIT, Skill Effect Enhancement
HP% and VIT for survivability. Skill Effect Enhancement boosts Money for Power’s debuff effectiveness and Money Shot’s TAC DMG output.
Recommended lineups
Archetype tags describe playstyle. Each card shows recommended gear (helmet icons), APC parts, and War Beast. Open APC · View details for part skills and calculator link.
Primary tank. Absorbs front-line damage with +11% WPN DMG Mitigation. Money for Power strips 25% DMG Bonus from a random backrow enemy for 2 rounds, softening them for Kelly’s snipe.
Secondary tank and debuffer. Stacks debuffs alongside Lunn’s Money for Power, creating multi-layered stat reduction on enemies. Watchers faction count contribution.
Backrow sniper. Targets enemy backrow heroes to complement Kelly’s sniping. Provides a second angle of backrow pressure for eliminating enemy carries quickly.
Primary carry and backrow sniper. Targets the enemy hero with the highest AGI, reliably hitting key carries. Lunn’s -25% DMG Bonus debuff may land on Kelly’s target, reducing return damage.
Supplementary damage and Watchers faction count. Rounds out the lineup for faction bonus contribution and provides additional TAC damage from the back row.
An early Watchers lineup built around Lunn’s tanking and Kelly’s backrow sniping. Lunn’s Money for Power debuff weakens enemy carries while Kelly eliminates them. Suzuki Ren adds debuff stacking from the front line, and Rebecca provides additional backrow pressure. Kin Ogawa rounds out the Watchers faction count.
Synergies
Lunn’s Money for Power strips 25% DMG Bonus from a random backrow enemy. If it hits the same target Kelly is sniping, that enemy deals significantly less damage for 2 rounds while Kelly finishes it off. Both are Watchers, contributing to the faction bonus.
Suzuki Ren’s debuffs stack with Lunn’s Money for Power. The enemy lineup faces multi-stat reduction from both tanks, weakening their damage output and survivability simultaneously. Both are Watchers, enabling a debuff-heavy double-tank frontline.
Park Ji-Mi’s Electronic Shield applies shields to ALL allies, keeping Lunn alive longer despite his low VIT. Lunn’s debuffing extends the effective shield duration by reducing incoming damage. Both are Watchers.
Ultimate weapons
No ultimate weapon data.
Counters
- Galande (Hard Counter) — Galande’s high single-target burst can overwhelm Lunn’s defenses. Despite +11% WPN DMG Mitigation and Castle, Lunn’s 447 VIT means a critical hit from a strong sniper can kill him outright, collapsing the frontline.
- Casino (Soft Counter) — Casino’s focus drain delays Money Shot, preventing Lunn from applying the -25% DMG Bonus debuff early. Without his focus skill, Lunn is just a low-HP body with passive mitigation.
- Single-carry lineups (Situational Counter) — Lunn’s -25% DMG Bonus debuff for 2 rounds is devastating against lineups that rely on a single carry for damage. If Money for Power hits that carry, the enemy’s damage output drops by 25% for two full rounds, giving Lunn’s team a massive sustain advantage.
Rating
B Tier. Lunn is the best Rare-rarity tank thanks to his combination of +11% WPN DMG Mitigation, +8% HP, and the Money for Power debuff (-25% DMG Bonus for 2 rounds). The debuff duration of 2 rounds is notably longer than Coleman’s 1-round panic, providing more sustained disruption. He also targets enemy backrow heroes with Money Shot, threatening carries directly. Rated B because his debuff provides genuine utility that extends his relevance slightly beyond typical Rare heroes.
Videos
Official: (none in data)
Unofficial:
Skins
None
Trivia
- Lunn’s appearance resembles Kingpin from the Marvel universe, especially in "The Punisher".





