Guides » Heroes Guide » Clara

Clara

Overview

Clara portrait

Clara

Blaze Mechanic

Vindicators Advanced Elite Tank Debuffer
Damage type STR
Best positions 1 > 2 > 3

1: Position 1 is Clara’s optimal slot where she absorbs the most damage to build Take a Break’s +5% DMG Mitigation stacks from enemy heals/shields, while Hurricane Tire’s stun removes the highest-ATK threat from the fight.

2: Position 2 lets Clara share the front line with another tank while still applying Shackle on Healing’s -80% healing reduction and stunning the highest-ATK enemy.

3: Position 3 is a flex option where Clara still applies her debuffs but receives fewer hits, slowing Take a Break’s DMG Mitigation accumulation.

Statue points VIT
Season X7+
Rating S Tier
Wiki Fandom

Clara is the Vindicators’ anti-heal disruption tank whose Hurricane Tire stuns the highest-ATK enemy for 1 round while dealing 150/300% WPN DMG, and Shackle on Healing reduces all enemies’ healing and shield effectiveness by -80% decaying 20% per round, devastating sustain-reliant compositions. Her Fire Wheel exclusive gear grants 5 layers of DMG Mitigation (+8% each) at battle start and casts Hurricane Tire on the highest-ATK enemy for 300% WPN DMG + Stun before the fight begins. Wheel of Vulcan UW adds +40% damage to Focus skill, reduces target ATK -30% for 3 rounds, and stacks +6% Initiative per round (up to 5x), making Clara an increasingly disruptive presence as battles extend.

Base stats
STR
594
INT
447
AGI
894
VIT
447
LUK
708

Pros & Cons

Pros
  • Shackle on Healing reduces all enemies’ healing and shield effectiveness by -80% decaying 20%/round, devastating sustain-reliant compositions in early rounds
  • Fire Wheel 4-piece casts Hurricane Tire at battle start for 300% WPN DMG + Stun on the highest-ATK enemy, removing the top threat immediately
  • Take a Break gains +5% DMG Mitigation per enemy heal/shield (stacks 5), making Clara increasingly tanky against sustain lineups
  • Wheel of Vulcan UW reduces target ATK -30% for 3 rounds and stacks +6% Initiative per round, creating compounding disruption
  • Frenzy Roll reduces target Focus -300 on Focus skill, delaying enemy carries’ Focus skill activation
Cons
  • Shackle on Healing loses value against lineups that don’t rely on healing or shields, making her situational
  • Hurricane Tire’s stun only lasts 1 round and targets the highest-ATK enemy, which may not always be the most dangerous threat
  • Lower damage output compared to dedicated tanks like Casino, as Clara’s kit focuses on debuffing rather than personal damage
  • Requires X7 unlock and Fire Wheel exclusive gear for full potential, making her a late-season investment

Skills

Focus
Hurricane Tire

Clara casts "Hurricane Tire" on the enemy with the highest ATK, dealing 150%/180%/210%/240%/300% WPN DMG and applying the Stunning status, lasting 1 round.

Weakening Enemy
Shackle on Healing

When Clara is present, all enemies will be subject to a "Shackle on Healing" status, reducing their healing and shield effects by -40%/-50%/-60%/-70%/-80%. The Shackle on Healing effect decays by 20% each round.

Single-Player Buff
Take a Break

When any enemy receives healing or shield effects, the hero gains 2.5%/3%/3.5%/4%/5% DMG Mitigation, stackable for up to 5 layers.

Weakening Enemy
Frenzy Roll

Casts "Hurricane Tire" to make the target’s Focus -150/-180/-210/-240/-300.

Passive Skill
Energy Bar

Gains 25/30/35/40/50 Focus when any enemy receives healing or shield effects; can be triggered up to 3 time(s) each round.

Gear

Best gear at a glance

Fire Wheel is mandatory for Clara to unlock the pre-fight Hurricane Tire stun and 5 layers of battle-start DMG Mitigation. Pair with Super Core for maximum tankiness or Castle for balanced defense. The round 1 stun on the highest-ATK enemy is often fight-defining.

Clara’s exclusive set granting 5 layers of DMG Mitigation at battle start and a pre-fight Hurricane Tire for 300% WPN DMG + Stun on the highest-ATK enemy. Non-negotiable best-in-slot.

#1 Best
Fire Wheel

🔥 Exclusive / priority · Clara only

Weapon Helmet Body Jewelry

Strong generic tank set boosting HP and DEF while accelerating Focus generation, complementing Fire Wheel’s defensive layers with raw survivability.

#2
Super Core

S5 · Any Hero only

Weapon Helmet Body Jewelry

Pure defensive set maximizing damage absorption, best in lineups where Clara is the sole primary tank and must survive as long as possible.

#3
Tough Wall

S2 · Any Hero only

Helmet Body

Versatile set offering death immunity that prevents Clara from dying before Shackle on Healing’s full duration plays out over multiple rounds.

#4
Resolute

S3 · Any Hero only

Helmet Body

Debuff-oriented set that enhances Clara’s disruption role, amplifying the impact of Shackle on Healing and Hurricane Tire’s ATK reduction debuffs.

#5
Mental Control

S4 · Any Hero only

Weapon Helmet Body Jewelry

Defensive set providing HP and DEF bonuses that help Clara survive the early rounds while Shackle on Healing’s decaying -80% reduction takes effect.

#6
Castle

S0 · Any Hero only

Helmet Body
Substats by slot

All substats focus on maximizing Clara’s HP and damage mitigation for her disruption tank role. Higher HP ensures she survives long enough for Shackle on Healing’s -80% reduction to cripple enemy sustain, and DMG Mitigation substats compound with Take a Break’s conditional stacking for extreme durability against heal-heavy lineups.

Weapon

HP%, VIT, DMG Mitigation

HP% and VIT scale Clara’s HP pool for front-line survival, while DMG Mitigation stacks with Take a Break’s +5% per enemy heal for compounding tankiness.

Helmet

HP%, VIT, AGI

HP% and VIT continue building Clara’s durability, while AGI helps her act earlier to apply Shackle on Healing before enemy healers activate.

Body

DEF, VIT, DMG Mitigation

DEF provides flat damage reduction layered on Clara’s Fire Wheel DMG Mitigation stacks and Take a Break’s conditional percentage-based mitigation.

Jewelry

HP%, VIT, Skill Effect Enhancement

HP% and VIT maximize tank durability, while Skill Effect Enhancement improves Hurricane Tire’s stun value and Wheel of Vulcan’s -30% ATK reduction impact.

Recommended lineups

Archetype tags describe playstyle. Each card shows recommended gear (helmet icons), APC parts, and War Beast. Open APC · View details for part skills and calculator link.

X7+ · Clara Anti-Heal Tank A Clara + Diesel
1
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2
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3
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4
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5
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Clara — pos 1 — Tank

Primary tank stunning the highest-ATK enemy at battle start via Fire Wheel 4-piece while Shackle on Healing reduces all enemies’ healing and shield effectiveness by -80%.

Enrique — pos 2 — Tank

Secondary tank providing Rivets +45% Crit Rate to amplify Diesel’s and Chu’s damage. Dark Shark protects back-row carries from taunt disruption.

Ricardo — pos 3 — Support

Chain tank linking healing-crippled enemies so damage conducts through targets whose sustain has been shut down by Clara and Diesel’s combined anti-heal pressure.

Diesel — pos 4 — Single Damage

Anti-heal specialist stacking Terrible Cuisine’s -50% healing reduction on top of Clara’s -80% Shackle, while Flame marker detonations zero enemy shields via Frostbite Scythes.

Chu — pos 5 — AOE Damage

AOE carry applying echoing to all healing-crippled enemies. Call of Death provides team healing that sustains the lineup while enemies cannot heal back.

The ultimate anti-sustain lineup pairing Clara’s -80% Shackle on Healing with Diesel’s -50% Terrible Cuisine for near-total healing shutdown. Clara holds position 1 stunning the highest-ATK enemy at battle start while Diesel stacks healing reduction from position 4, creating a state where enemy healing is reduced by both percentage and flat values simultaneously. Chu provides AOE echoing damage while Ricardo chains healing-crippled enemies.

X7+ · Casino + Clara S Casino + Clara
1
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2
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3
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4
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5
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Casino — pos 1 — Tank

Primary disruption tank whose immediate Double Down drains 200 Focus from all enemies while Try the Luck forces one carry to only normal-attack Casino each round.

Clara — pos 2 — Secondary Tank

Secondary disruption tank applying Shackle on Healing’s -80% healing reduction to all enemies while Fire Wheel stuns the highest-ATK enemy at battle start, compounding Casino’s crowd control.

Ricardo — pos 3 — Tank

Chain tank linking focus-drained and healing-crippled enemies so damage conducts through doubly debuffed targets who cannot heal or use Focus skills.

Chu — pos 4 — AOE Damage

AOE carry applying echoing to all debuffed enemies. Call of Death heals allies while enemies’ healing is suppressed by Clara’s Shackle, creating a massive sustain differential.

Blanche — pos 5 — Single Damage

Primary burst carry assassinating focus-drained and healing-suppressed back-row enemies. Crit-boosted Eradicates devastate targets that cannot heal or use defensive Focus skills.

A top-tier dual-disruption lineup pairing Casino’s focus drain with Clara’s healing suppression and stun for comprehensive crowd control that denies enemies Focus skills, healing, and their highest-ATK carry simultaneously. Casino in position 1 forces enemies to attack him and drains 200 Focus per dice loss, while Clara in position 2 applies Shackle on Healing’s -80% reduction and stuns the highest-ATK enemy at battle start. Chu in position 4 capitalizes on debuffed enemies with echoing AOE damage.

X7+ · Clara Stun Lock A Clara + Blanche
1
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2
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3
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4
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5
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Clara — pos 1 — Tank

Primary tank stunning the highest-ATK enemy at battle start and draining 300 Focus per Hurricane Tire cast via Frenzy Roll, keeping the enemy’s top threat permanently disrupted.

Enrique — pos 2 — Tank

Secondary tank providing Rivets +45% Crit Rate and front-line durability. Dark Shark protects Blanche and Quinn from taunt effects.

Ricardo — pos 3 — Support

Chain tank linking stunned and healing-suppressed enemies so Blanche’s kills on chained targets conduct damage through to other linked enemies.

Blanche — pos 4 — Single Damage

Primary carry assassinating the highest-ATK enemy after Clara’s stun wears off, capitalizing on the -30% ATK debuff from Wheel of Vulcan UW to reduce incoming damage.

Quinn — pos 5 — AOE Damage

AOE damage dealer softening all healing-suppressed enemies with Big F Bomb while Mr. Bomb reduces DEF, amplifying Blanche’s burst against debuffed targets.

A stun-focused lineup where Clara’s Fire Wheel 4-piece stuns the highest-ATK enemy at battle start and Frenzy Roll drains 300 Focus on subsequent Hurricane Tire casts, keeping the enemy’s primary carry permanently disrupted. Clara anchors position 1 absorbing damage while building Take a Break’s DMG Mitigation stacks, and Blanche delivers single-target burst against stunned and healing-suppressed targets. Quinn provides AOE damage and DEF reduction.

Synergies

Casino Dual Disruption

Casino’s Double Down focus drain combined with Clara’s Shackle on Healing creates comprehensive crowd control where enemies lose both Focus skill access and healing/shield effectiveness simultaneously.

Diesel Anti-Heal Stacking

Diesel’s Terrible Cuisine stacks -50% healing reduction on top of Clara’s -80% Shackle on Healing, creating near-total healing shutdown that sustain-reliant compositions cannot overcome.

Enrique Dual Tank

Enrique shares the front line with Clara, providing Rivets +45% Crit Rate to the team while Dark Shark protects back-row heroes. The dual-tank combination absorbs more damage, giving Clara more rounds to build Take a Break stacks.

Ricardo Chain + Stun

Ricardo’s chain-linking on stunned enemies causes conduction damage during the stun window when targets cannot act. Combined with Clara’s Shackle on Healing, chained enemies take conduction damage while unable to heal or shield.

Cross-UW synergies

Interactions with other heroes’ ultimate weapons.

Enrique
Dark Shark MASTER

Dark Shark protects two heroes behind Enrique from Taunt effects. When Clara is in position 1 and Enrique in position 2, this prevents enemies from taunting past Clara’s front-line presence and disrupting the carry heroes behind.

Ricardo
Grand Debut MASTER

Grand Debut chains 2 random enemies at battle start. Clara’s Fire Wheel 4-piece stun on the highest-ATK enemy combined with Ricardo’s chains creates a situation where one enemy is stunned and two are chained before the first round begins.

Casino
Hellfire Axe MASTER

Hellfire Axe’s permanent Backlash stacking draws damage toward Casino while Clara’s Shackle on Healing prevents enemies from healing through Casino’s reflected damage. The dual-tank combination becomes increasingly dangerous as fights extend.

Ultimate weapons

Wheel of Vulcan
MASTERCP 87,500Lvl. 100 ★★★★★Wiki
  • Ultimate Weapon’s Energy 6,700
  • TAC DEF 25%
  • WPN DEF 25%
  • HP 80%
Unlocked

Focus Skill deals 15% more DMG and additionally reduces the target’s ATK by 10%, lasting 2 round(s).

Focus Skill deals 20% more DMG and additionally reduces the target’s ATK by 15%, lasting 2 round(s).

★★

Focus Skill deals 25% more DMG and additionally reduces the target’s ATK by 20%, lasting 2 round(s). At the beginning of each round, Clara’s Initiative increases by 4% than previous round, stackable for up to 4 layers.

★★★

Focus Skill deals 30% more DMG and additionally reduces the target’s ATK by 25%, lasting 2 round(s). At the beginning of each round, Clara’s Initiative increases by 5% than previous round, stackable for up to 4 layers.

★★★★

Focus Skill deals 35% more DMG and additionally reduces the target’s ATK by 30%, lasting 2 round(s). At the beginning of each round, Clara’s Initiative increases by 5% than previous round, stackable for up to 5 layers.

★★★★★

Focus Skill deals 40% more DMG and additionally reduces the target’s ATK by 30%, lasting 3 round(s). At the beginning of each round, Clara’s Initiative increases by 6% than previous round, stackable for up to 5 layers.

Counters

Countered by
  • Lineups Without Healing/Shields (Hard Counter) — Against compositions that don’t rely on healing or shields, Shackle on Healing is wasted, Take a Break gains no DMG Mitigation stacks, and Energy Bar generates no Focus, reducing Clara to a basic stun tank with limited utility.
  • Burst AOE Lineups (Hard Counter) — Lineups that deal massive AOE burst damage can kill Clara through her Fire Wheel DMG Mitigation stacks before Shackle on Healing’s decaying reduction has meaningful impact.
  • Stun Immunity (Soft Counter) — Heroes or effects that provide stun immunity negate Hurricane Tire’s stun component, removing Clara’s most impactful crowd control ability and reducing her to a debuffer only.
Clara counters
  • Heal-Heavy Lineups (Hard Counter) — Shackle on Healing’s -80% reduction devastates compositions built around sustain, as healers effectively restore only 20% of their normal value in the critical first rounds.
  • High-ATK Carries (Hard Counter) — Hurricane Tire specifically targets the highest-ATK enemy with stun, removing the most dangerous threat from the fight for 1 round and reducing their ATK by -30% via Wheel of Vulcan for 3 rounds.
  • Shield-Reliant Lineups (Soft Counter) — Shackle on Healing’s -80% applies to both healing and shield effectiveness, significantly reducing the value of shield-based defense strategies in the first few rounds.

Rating

S Tier. Clara is an S-tier disruptive tank from Dimension X7 onward who hard-counters healing and shield compositions with Shackle on Healing’s massive -80% reduction. Her Fire Wheel exclusive gear provides powerful round 1 stun on the highest-ATK enemy. While her kit loses some value against lineups that don’t rely on healing, the dominance of sustain-based metas and her pre-fight stun’s fight-defining impact earn her S-tier status.

Videos

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Skins

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Trivia

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