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Titan

“To preserve balance and bring harmony!”

Overview

Titan portrait

Titan

Monk Warrior

Wildlings Advanced Elite Tank Single Damage
Damage type STR
Best positions 1 > 2 > 4

1: Primary tank slot. Titan draws maximum hits here, filling Focus fastest and maximising Universal Redemption’s damage absorption for teammates. Ironclad procs most frequently from front-line targeting, converting damage taken into transferable bleed stacks.

2: Secondary tank slot when Buri holds position 1. Titan still absorbs teammate damage via Universal Redemption and builds Focus from front-row hits, though at a slower rate.

4: Back-row placement when running as a secondary damage dealer. Universal Redemption still redirects teammate damage to Titan regardless of position, but Focus generation is slower without front-line targeting.

Statue points VIT
Season S4+
Rating A Tier
Wiki Fandom

Titan is a self-sacrificing Wildlings tank who absorbs 15% of all teammate damage through Universal Redemption while punishing attackers with Seven-Sided Strike, a massive single-target nuke that costs 15% of his current HP. His Ironclad skill converts 35% of damage taken into bleeding over 2 rounds, and Reincarnation transfers all remaining bleed to the enemy when Seven-Sided Strike fires. With Necromancy Beads UW granting death immunity, a 40% max HP restore, and a retaliatory 500% WPN DMG strike against the highest-ATK enemy, Titan becomes nearly impossible to kill while threatening the enemy’s strongest hero.

Base stats
STR
894
INT
447
AGI
594
VIT
447
LUK
708

Pros & Cons

Pros
  • Universal Redemption absorbs 15% of all teammate damage passively, acting as a constant damage sponge without requiring Focus or active skill usage.
  • Ironclad converts 35% of damage taken into a 2-round bleed, effectively reducing burst damage impact and creating a delayed damage pool that Reincarnation transfers to enemies.
  • Necromancy Beads UW grants immunity to the first fatal hit, restores 40% max HP, and retaliates against the highest-ATK enemy for 500% WPN DMG.
  • Fate exclusive gear 4-piece stacks Endurance on each hit (up to 5), then clears for +20% healing boost and +20% ATK bonus, creating a self-sustaining damage-tank cycle.
  • Eternality provides +10% HP and +20% Healing/Shield effect, making all incoming heals and shields significantly more effective on Titan.
Cons
  • Seven-Sided Strike costs 15% of Titan’s current HP on cast, creating a self-damage loop that can leave him vulnerable when combined with Universal Redemption’s redirected damage.
  • Outclassed by Buri as a primary tank in late-game content — Link of Life provides better team-wide protection and Frosty Coffin offers stronger offensive amplification.
  • No team-wide offensive buff; Titan’s damage contribution is limited to single-target Seven- Sided Strike, whereas other tanks like Buri amplify the entire lineup’s DPS.
  • Focus drain from Casino delays Seven-Sided Strike, which also delays the Reincarnation bleed transfer and Fate Endurance cycling.

Skills

Individual Damage
Seven-Sided Strike

Deals 300/340/380/420/500% WPN DMG to 1 enemy and takes some WPN DMG equal to 15% of the current HP.

Single-Player Buff
Ironclad

18/21/25/28/35% of the DMG taken will be deducted slowly in the form of bleeding in two rounds

Mass Buff
Universal Redemption

When any friendly target takes damage, the Hero takes 7.5/9/10.5/12/15% DMG for it. DMG Shared:

Individual Damage
Reincarnation

when casting "Seven-Sided Strike", transfers 50/60/70/80/100% of the remaining bleeding DMG of "Ironclad" to the enemy.

Single-Player Buff
Eternality

The Hero’s HP +5/6/7/8/10%. Healing and Shield effects increased by 10/12/14/16/20%

Gear

Best gear at a glance

Fate is mandatory best-in-slot — its healing and Endurance stacking define Titan’s sustainability loop. The second slot depends on the threat: Resolute for burst-heavy opponents (double death immunity), Castle for sustained damage matchups (raw HP/DEF), or Self-Healing when external healing support is limited.

Titan’s exclusive set. 2-piece restores 15% of lost HP at end of round, providing passive sustain that compounds with Universal Redemption’s constant damage intake. 4-piece stacks Endurance on each hit taken (5 max), then clears all stacks for +20% healing boost and +20% ATK bonus to Titan, creating a repeating damage-and-sustain cycle.

#1 Best
Fate

🔥 Exclusive / priority · Titan only

Weapon Helmet Body Jewelry

Death immunity 4-piece provides a second life alongside Necromancy Beads UW. Titan’s Universal Redemption means he takes more total damage than any other hero in the lineup — having two death immunities ensures he survives long enough to transfer bleed stacks and fire multiple Seven-Sided Strikes.

#2
Resolute

S3 · Any Hero only

Helmet Body

DEF and DMG Mitigation stacking reduces the effective damage Titan takes from both direct hits and Universal Redemption redirects. Fallback option when Castle is unavailable.

#3
Tough Wall

S2 · Any Hero only

Helmet Body

Restores HP equal to 35% of ATK at the start of each round (doubled below 50% HP). Keeps Titan topped up through the steady drain from Universal Redemption, complementing Fate’s end-of-round healing.

#4
Self-Healing

S4 · Any Hero only

Weapon Helmet Body Jewelry

Focus-related bonuses help Titan reach Seven-Sided Strike faster, enabling earlier Reincarnation bleed transfers and Fate Endurance cycling. Use when Focus generation is the bottleneck.

#5
Mental Control

S4 · Any Hero only

Weapon Helmet Body Jewelry

Pure defensive set that stacks HP and DEF. Higher HP extends the window during which Universal Redemption can function. Best when paired with Fate as the second gear set for maximum tankiness.

#6
Castle

S0 · Any Hero only

Helmet Body
Substats by slot

Titan straddles tank and damage dealer — unlike pure tanks, STR has meaningful value because Seven-Sided Strike deals up to 500% WPN DMG. Prioritise HP% and VIT across all slots for survival, but weave in STR on weapon and jewelry to maintain damage relevance.

Weapon

HP%, STR, DMG Mitigation

HP% scales Universal Redemption’s effective absorption window. STR is prioritised over pure tank stats here because Seven-Sided Strike scales with WPN ATK (STR-based), and Titan’s secondary role is single-target damage. DMG Mitigation reduces all incoming damage.

Helmet

HP%, VIT, AGI

HP% and VIT build the HP pool that Universal Redemption constantly drains. AGI improves defensive targeting resistance and reduces incoming damage.

Body

DEF, VIT, DMG Mitigation

Pure defense. Higher DEF and DMG Mitigation reduce both direct damage and the portion redirected through Universal Redemption.

Jewelry

HP%, STR, Skill Effect Enhancement

HP% for survivability. STR boosts Seven-Sided Strike damage. Skill Effect Enhancement increases Ironclad’s bleed conversion and Eternality’s healing/shield bonus.

Recommended lineups

Archetype tags describe playstyle. Each card shows recommended gear (helmet icons), APC parts, and War Beast. Open APC · View details for part skills and calculator link.

S4-X2 · Wildlings Bruiser A Titan + Harman
1
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2
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3
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4
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5
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Titan — pos 1 — Tank

Primary tank. Universal Redemption absorbs teammate damage constantly. Fate 2-piece restores 15% lost HP at end of round to sustain through the redirect drain. Resolute provides death immunity backup alongside Necromancy Beads UW.

Harman — pos 2 — Support

Shield support. Staunch Will shields all allies every focus skill cast, absorbing damage that would otherwise pass through to Titan via Universal Redemption. Alpha Bless provides team-wide Crit Immunity and round 1 shields. Chimera Anchor UW deals chip damage per shield event.

Marlen — pos 3 — AOE Damage

AOE carry. Sand exclusive gear enhances Marlen’s sandstorm mechanics for team-wide damage. Resolute provides death immunity. Titan’s Universal Redemption protects Marlen from back-row snipers by absorbing 15% of incoming damage.

Elaine — pos 4 — Debuffer

Cursed Scythe reduces all enemy STR, INT, and AGI by 12% for 2 rounds. Skeleton exclusive gear debuffs the three highest-stat enemies at battle start. Elaine’s debuffs reduce enemy damage output, lowering the total damage Titan must absorb.

Eva — pos 5 — AOE Damage / Support

Seed of Life places a time bomb that heals the lineup when triggered. Corvine Curse reduces enemy stats each round. Spirit exclusive gear targets additional enemies. Titan’s aggro drawing through Universal Redemption keeps Eva safe in position 5.

Titan as the primary tank with Harman’s shields providing the sustain layer. Universal Redemption absorbs 15% of all teammate damage while Harman’s Staunch Will shields cushion the constant drain. Marlen and Eva provide AOE damage pressure, Elaine debuffs enemies to reduce their effectiveness, and Titan punishes the highest-ATK threat with Seven-Sided Strike. All 5 heroes are Wildlings for the +20% faction bonus.

X2+ · Buri + Titan A Buri + Titan
1
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2
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3
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4
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5
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Buri — pos 1 — Tank

Primary tank. Guardian STR casts Link of Life at battle start. Frosty Coffin UW grants all linked allies +15% crit rate and +30% crit DMG. Buri draws maximum front-line hits while Link distributes 50% across the team.

Titan — pos 2 — Secondary Tank

Secondary tank. Universal Redemption absorbs 15% of teammate damage on top of Buri’s Link distribution, concentrating even more damage onto the tanks. Fate heals 15% of lost HP at end of round. Castle provides raw HP and DEF for extended survival.

Ada — pos 3 — Support

Core healer. Breeze applies Reviving at battle start. Buri’s damage distribution triggers Ada’s Aid in Need constantly, providing reactive heals to both tanks. God- Slaying Axe UW grants +10% DMG and +10% DMG Mitigation on Raging Roar.

Elaine — pos 4 — Debuffer

Cursed Scythe reduces all enemy stats by 12% per cast. The dual-tank setup buys time for multiple debuff stacks to accumulate, progressively weakening enemy damage output and making Titan’s absorption more sustainable.

Harman — pos 5 — Support

Shields all allies via Staunch Will. Chimera Anchor UW deals chip damage per shield event. Guardian INT scales shields with rounds elapsed. Heal set amplifies both Ada’s and Harman’s healing output. Fifth Wildlings hero for +20% faction bonus.

Dual-tank lineup combining Buri’s Link of Life damage distribution with Titan’s Universal Redemption for layered team protection. Buri distributes 50% of incoming damage across the team, while Titan absorbs an additional 15% of what each teammate takes, concentrating damage onto the two tanks. Ada sustains both tanks, Elaine reduces enemy effectiveness, and Harman layers shields on top. All 5 Wildlings for the +20% faction bonus.

X4+ · Titan Off-Tank A Ada + Titan
1
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2
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3
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4
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5
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Ada — pos 1 — Tank / Support

Primary tank and healer. Breeze applies Reviving at battle start. Super Core accelerates Focus across the lineup from position 1. Aid in Need triggers constantly from front-line hits. Titan’s Universal Redemption redirects 15% of Ada’s damage, reducing her burden.

Titan — pos 2 — Secondary Tank

Secondary tank absorbing 15% of all teammate damage via Universal Redemption. Fate heals 15% of lost HP at end of round. Resolute provides death immunity alongside Necromancy Beads UW for double survival insurance. Titan’s Eternality +20% healing bonus amplifies Ada’s Reviving.

Eva — pos 3 — AOE Damage

Seed of Life softens targets and heals the lineup when triggered. Corvine Curse reduces enemy stats each round. Spirit exclusive gear targets additional enemies. Titan’s Universal Redemption protects Eva from back-row snipers.

Elaine — pos 4 — Debuffer

Cursed Scythe reduces all enemy stats by 12% per cast. Hurricane gear provides additional TAC DMG scaling. The sustained dual-tank setup buys time for multiple debuff stacks.

Harman — pos 5 — Support

Shields all allies via Staunch Will. Alpha Bless provides team-wide Crit Immunity and round 1 shields. Chimera Anchor UW deals chip damage per shield event. Fifth Wildlings hero securing the +20% faction bonus.

Titan as a secondary tank behind Ada in position 1. Ada draws front-line hits and provides Reviving heals to the entire team, while Titan’s Universal Redemption absorbs 15% of all teammate damage — including Ada’s — concentrating damage onto himself and allowing Ada to heal him back. Eva and Elaine provide AOE damage and debuffs, and Harman layers shields to absorb burst spikes. All 5 Wildlings for the +20% faction bonus.

Synergies

Shared Pain Healed

Titan’s Universal Redemption takes 15% of every teammate’s incoming damage, concentrating hits on himself. This creates a high-frequency hit pattern that continuously triggers Ada’s Aid in Need, applying Reviving heals to the two lowest-HP heroes in near-continuous loops. Titan’s Eternality also boosts healing and shield effects by 20%, amplifying Ada’s output.

Distribution Combo

Buri’s Link of Life distributes 50% of incoming damage across the team, then Titan’s Universal Redemption absorbs 15% of the remaining damage each teammate takes. The layered absorption means individual heroes take minimal net damage while both tanks absorb the bulk. Both are Wildlings, contributing to the faction bonus.

Shield Cushion

Harman’s Staunch Will shields all allies every focus skill cast. Shields absorb damage before it hits HP, reducing the total damage that Universal Redemption must redirect onto Titan. Chimera Anchor UW deals chip damage per shield event, adding passive DPS while Titan tanks.

Debuff and Tank

Elaine’s Cursed Scythe reduces all enemy STR, INT, and AGI by 12% per cast. Lower enemy stats mean less total damage dealt, directly reducing the burden on Titan’s Universal Redemption and Ironclad absorption. The longer Titan survives, the more debuff stacks Elaine accumulates.

Aggro Synergy

Eva’s Seed of Life places a time bomb that heals the lineup when triggered. Corvine Curse reduces enemy stats each round, lowering damage output. Titan’s Universal Redemption draws damage away from Eva, keeping her alive to cast multiple rounds of debuffs and Seeds.

Cross-UW synergies

Interactions with other heroes’ ultimate weapons.

Ada
God-Slaying Axe MASTER

God-Slaying Axe grants all teammates +10% DMG and +10% DMG Mitigation for 2 rounds on each Raging Roar cast. The +10% DMG Mitigation stacks with Titan’s Ironclad damage conversion, reducing the effective damage he absorbs through Universal Redemption. Ada’s constant Reviving heals keep Titan alive through the redirected damage.

Buri
Frosty Coffin MASTER

Frosty Coffin grants all linked allies +15% crit rate and +30% crit DMG while Link of Life is active. These crit buffs amplify Titan’s Seven-Sided Strike, which deals up to 500% WPN DMG — a massive single hit that benefits enormously from crit scaling.

Harman
Chimera Anchor MASTER

Every time a teammate gains a shield, Harman deals 50% TAC ATK damage to a random enemy (up to 5x per round). Titan’s tanking keeps shield events frequent across the team, and the chip damage from Chimera Anchor softens targets for Seven-Sided Strike’s single-target burst.

Ultimate weapons

Necromancy Beads
MASTERCP 87,500Lvl. 100 ★★★★★Wiki
  • Ultimate Weapon’s Energy 6,700
  • WPN ATK 25%
  • STR 25%
  • HP 80%
Unlocked

Immune to the first fatal damage, restores 20% of max HP.

Immune to the first fatal damage, restores 24% of max HP.

★★

Immune to the first fatal damage, restores 28% of max HP; targets the enemy with the highest ATK and unleashes the Seven-Sided Strike, dealing 300% WPN DMG.

★★★

Immune to the first fatal damage, restores 32% of max HP; targets the enemy with the highest ATK and unleashes the Seven-Sided Strike, dealing 350% WPN DMG.

★★★★

Immune to the first fatal damage, restores 36% of max HP; targets the enemy with the highest ATK and unleashes the Seven-Sided Strike, dealing 400% WPN DMG.

★★★★★

Immune to the first fatal damage, restores 40% of max HP; targets the enemy with the highest ATK and unleashes the Seven-Sided Strike, dealing 500% WPN DMG.

Counters

Countered by
  • Casino (Hard Counter) — Casino’s Double Down drains 200 Focus from all enemies on skill cast. This delays Seven- Sided Strike activation, which prevents Reincarnation’s bleed transfer and stalls the Fate Endurance cycling loop. Without his focus skill, Titan is reduced to a passive damage sponge with no offensive contribution.
  • Burst Damage lineups (Hard Counter) — Universal Redemption only redirects 15% of teammate damage. Concentrated burst from heroes like Galande, Blanche, or Amum can one-shot a back-row carry before Titan absorbs enough to matter. Ironclad’s bleed conversion also cannot prevent a lethal hit.
  • Anti-Heal heroes (Soft Counter) — Titan relies on Fate’s 15% lost HP restoration and Eternality’s +20% healing bonus to sustain through Universal Redemption’s constant damage redirect. Anti-heal effects reduce or negate this sustain, causing Titan to die faster than his kit can recover.
Titan counters
  • Sustained Damage lineups (Hard Counter) — Universal Redemption absorbs 15% of all teammate damage, and Ironclad converts 35% of damage taken into bleed over 2 rounds. Against lineups that deal consistent, moderate damage each round, Titan effectively neutralises the threat while Reincarnation sends the accumulated bleed back at enemies.
  • Single-Target Snipers (Hard Counter) — Heroes like Kelly and Rebecca that target specific back-row heroes are directly countered by Universal Redemption, which redirects 15% of their burst onto Titan. Combined with Necromancy Beads’ death immunity, the sniper’s target survives the initial burst.

Rating

A Tier. Titan is a solid Wildlings tank whose Universal Redemption provides a unique team-wide damage absorption mechanic. His Fate exclusive gear at 4-piece provides a meaningful damage boost loop through Endurance stacking, and Necromancy Beads UW makes him extremely hard to kill. He is rated A rather than S because Buri’s Link of Life provides superior team-wide damage distribution with better offensive scaling via Frosty Coffin, making Titan a complementary second tank rather than the primary choice in most late-game lineups.

Videos

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Unofficial:

Skins

None

Trivia

  • Some of Titan’s appearance and skills somewhat resemble Ryu from the Street Fighter series.